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Widget Component Space "screen" not Touchable when using Mobile default Virtualjoystick

​Hello!

Hope someone can help me on this.

Widget Component Space “screen” not touchable when using Mobile default Virtualjoystick.

This is happening on Mobile, using the default virtual joystick
I have created a simple widget with Space Screen

https://answers.unrealengine.com/storage/temp/319936-widget.png

And I have the joystick

https://answers.unrealengine.com/storage/temp/319928-joystick2.png

If I remove the leftVirtualJoystick, the widget is Touchable and working fine.

https://answers.unrealengine.com/storage/temp/319940-joystick.png

It seems the leftVirtualJoystick is over the widget and then is not touchable , how I can fix that?
Note1: I’m using “Use Mouse for Touch” enabled to test the “touchable”.
Note2: I don’t wan’t to use World Space with widgetInteraction, first because the colors on screen are different when it’s displayed as world Space and also becuase even I put it infront, it doesn’t look nice as Space "Screen"​

bump?bump!