Widget Component not updating in viewport when changing parameters 'Widget Class' and 'Draw at Desired Size' second times

Steps to reproduce:

  1. Create blueprint

  2. Add Widget Component

  3. Set any widget class in Widget Class parameter

  4. Set None in Widget Class parameter and notice previous widget class in viewport

After reopen blueprint Widget Component is updated.

Regrads, Alexander

Hello DreadIsBack,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-44294)

Make it a great day