Widget Components in World Space
mode simply do not offer the same quality & performance - there are major compromises to them living in 3D space. Some things you could do:
- never increase the component scale beyond 1:
Instead, for extra clarity at the cost of performance, lower Scale
and increase Draw Size
. There are limits in place here, though.
- changing
Translucency Pass
toAfter Motion Blur
can help with blurriness when things move:
Ensure to make a copy of the material before you apply any changes.
- depending on the how it’s supposed to work, perhaps it’d be feasible to switch to a
Screen Space
widget once the user zooms onto the computer screen. Similar to what can be seen in the animation in this post:
And the final result:
It may not be in line with the design of the project, of course. Just a thought!