Widget component click works but hover interaction in different place than the button

There is 3d widget in my VR game. It hovers fine but I have to aim at little lower outside of the widget component to get hover effect. If I increase widget component bound and aim at lower outside of the button (like I aimed at before) it wouldn’t hover at all. Weird thing is press interaction works just as intended so I assume it is some kind of bug. I am using 5.1.

I figured out just as I am writing this question. I had two widget interaction with same pointer index which caused the problem. Changed it to 0 and 1 for each fixed the issue.

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