Widget Component binding variable can not update

Hi, I have a problem. I use the default VR template and have a umg with a text widget in the widget component of an actor, and I bind the text to a variable which create in the BP_motion controller. If I change the variable value in event begin play, the text widget update correctly, but if I want to press a key or the motion controller trigger, even though the variable value changed, but the text widget not,please help

Hello laoniustudio,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of any blueprints/widgets that may be involved with this issue?

thanks, I figure out the problem