So the BP i have shown in the image works on its own, but i want to make it so that when my ‘on click’ event happens on a widget button, this BP will be set to ‘true’. I have been learning about blueprint interfaces but nomatter what im trying i cant seem to get the widget to communicate with the third person character bp. Any help would be greatly appreciated
Where’s the widget? How / when / where do you create it?
- the most basic way is to get pawn → cast (or use interface) → set bool
- a better way, in most scenarios, is to register the widget’s button’s onClick with an event in the player BP