widget button to play animation

Hello every one. This should be a simple question.

I have exported an animation from studio Max I Imoirted this animation into UE 4 I Have a Widget Blueprint “Button” I what this button to play the animation I have imported into UE 4 Play and reverse the animation. anyone have any idea how to make this work?

Thanks!!!

At the most fundamental level, in the actor with the skeletal mesh (assuming):

We do not know more about the setup so the generic stuff is best you can get at this point :innocent:

edit: tried to be more specific:

Appreciate that Hero!!