Hi! I need a little help with this please!
I created a user interface with some buttons to change materials and open doors. Also as you can see in the first image some interactive buttons are basicaly the same “on clicked” functions. All is working perfect.
But the only thing I can’t figured out is, when I play the level and click the BLUE door, it opens fine, but when I play the level and press the button “slow opening” it doesn’t work. The button “slow opening” only works when first activate the blue door with a click, and only in that way the widget button will work.
I’m made this scenario to practice blueprints, widgets, etc. This is not a part of a game or somethin… for now! This is pointing more to architectural visualization.
Thanks!
this is my blueprint to open the door with a simple click:
and this is my widget connection to the action “click”
widget adn event dispatcher: