Hey there! Sorry if this is a newbie question, but I’m relatively new to UE5.
InputAction Menu is the Escape Button. OnClick is the Continue and quit button in this case. I’ve prepared animations for both cases and I’ve gotten them to successfully respond to the onclick events. However, I can’t figure out for the life for me how I would go about incorporating the InputAction into it as well, so that it reacts to escape as well, as an alternative trigger (the animation that is.)