I keep getting “Blueprint Runtime Error: “Accessed None trying to read property GameWidget”. Blueprint: GameCon Function: Execute Ubergraph Game Con Graph: EventGraph Node: Set InteractTextVis” Error and I don’t know why.
I have the Open Level creating the Widget and some blueprint that makes it visible or hidden, any ideas what i could be doing wrong?
This is the error I am getting.
This is some script that makes the Widget Visible.
This is the Open Level Blueprint