Widget blueprint button image texture

It’s a novice question. How do I make it so that a button with an image in a widget blueprint changes texture when you hover over it?


Or do you mean that your button has an additional widget inside? An image nested inside the button?

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Oh. Yeah, I had an image nested inside of the button component, because I didn’t know about this method that you showed on your image. Thanks!!

Update: I chose a texture but it does not show up…

Could be many things. Use a different image to test it. You might have set the button’s background colour alpha to 0?

i uploaded this image but it doesn’t show up too

Add a new button, set the image, don’t change any other settings. Does it show up?

A new button works just fine… It might be just a bug because when I loaded up this project today this blueprint’s code stopped working too for some reason.

Hello,
I think the “draw as” property should be set to “image”.

Everything works now that I remade the buttons. Thanks!!!

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