It’s a novice question. How do I make it so that a button with an image in a widget blueprint changes texture when you hover over it?
1 Like
Oh. Yeah, I had an image nested inside of the button component, because I didn’t know about this method that you showed on your image. Thanks!!
Could be many things. Use a different image to test it. You might have set the button’s background colour alpha to 0?
Add a new button, set the image, don’t change any other settings. Does it show up?
A new button works just fine… It might be just a bug because when I loaded up this project today this blueprint’s code stopped working too for some reason.
Hello,
I think the “draw as” property should be set to “image”.
Everything works now that I remade the buttons. Thanks!!!
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.