Widget Blueprint animation flash

I have set up an animation for my widget blueprint and it plays great. But at the start of the widget blueprint being created, it shows itself for a second, then starts to play the animation I set for when it is constructed. My problem is the widget blueprint displaying for a second then going into the animation. How would I fix that? I want the widget blueprint not showing for a second when it is constructed because I set up an animation for it to fade into the screen. It looks bad when it flashed on screen, disappears, then fades into the screen due to the animation set for it.

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Did you ever figure this out? I am running into this issue now.

  • put a delay there
  • try starting at negative time, might work
  • make the animation longer but nothing happens during the first second

Any of the above should work.