Widget animation with player name

On round end I’d like to run a widget animation with the winners name
The only HUD device that seem to be able to get a message in runtime is the HudMessageDevice.

How can I trigger the device to run an animation? the animation condition to will only int values - So ‘subscribing’ to changes in the text, does not seem possible.

Triggering the animation on when the widget is loaded, on MessageDevice.SetText, would also be an option but i was not able to get the animation to auto run on SetText - How is that done?

Is there a different HUD ViewModel that can consume a message from verse? and play an animation on trigger?

Hiya! We don’t currently have an official supported way of running an animation on trigger for a device. It will have to be triggered when an int/float condition hits.

@Zeyjiii in the case of running an animation of an int condition, and also binding the current player name to some string

which view model can be used?