Hello @xXx_ep1c_g4m3r_X ,Welcome to the forums!
I found a few posts that might help you solve the problem. If they don’t help, could you show how you have your Widget Animation setup or how you’re configuring it? That way we can take a better look at where the issue might be happening.
Hey everyone!
So I’m currently looking at UMG animations and have come across a problem that I would have thought would be relatively simple to solve.
I have a “Rollover” and “Rolloff” state on a UMG widget that both have animations attached to them (basically just scaling up/down the widget). I want to be able to trigger these animations seamlessly at any point.
So for example, half way through the rollover animation the user moves the mouse off the widget, triggering the rolloff animation. …
hello UE folks, I’m having a issue with widget scaling using animation, this issue has been already solved in another topic, I tried to follow that topic but it doesn’t work and for some others users as well it didn’t work
my issue:
when I hover a widget it scales up through animation but if I unhover while the animation is playing and re-hover it, the animation plays starting from the value in the keyframe but I wanna start the animation from it’s current value to the end
things I tried:
f…
I’ll be waiting for your response!