Widget animation playback speed

When I change the playback speed of a widget blueprint animation, it always plays as 1.0. Is it a bug in 5.1? In 4.27 it used to work. Or do I have to do it in a different way in 5.1?

Can anyone help?

This is important for my project. I’d really like to know.

In UE4 you can set the Playback Speed to different values but in UE5 whatever you set it, it always plays as if it is set to 1.0.

Have you tried replacing Play animation with Play Animation Forward?

Can you provide the timeline for this animation (Duration and what it does) and complete blueprint printscreen?

Thanks for mentioning the complete blueprint; false alarm. I found that in the widget bp I was setting the playback speed to 1.0 with a very frequent timer. My bad =)

1 Like