I assume this is a glitch, but I may not be 100% sure. I’m working on a widget and I plan to make it 3 Dimensional. So to test any bugs, I placed the 3D one in the world and added the 2 dimensional one to the viewport. It has an animation in which when you hover your mouse over the button, it changes from black to blue, and when you leave, it then changes from blue to black. However, it seems to skip the animations. Though, it happens seemingly randomly. Sometimes it plays the animation, sometimes it skips through to the other color. Here’s some screenshots.
Hello imoutof1deas,
After looking over your question and running a couple of tests. I have found that this appears to be working as intended. The reason that the animation is being skipped is because you are calling the animations on tick. This means that the animation is being reset before it can finish every frame. If you would like to keep using tick you could use a do once that resets once the other animation has finished. I have provided an example below using the same setup provided above. I hope that this information helps.
Example:
Make it a great day
Thanks! This works like a charm and I really appreciate the quick answer. Have a great day or night!




