Widget Animation does not play

Hi, pressing a button on my main widget is supposed to play an animation where an image appears in the menu; however, the image appears directly in the menu with no animation.

I know the button works because I have placed a “Print string” and it confirms to me that it works.

I have looked at a lot of tutorials and I don’t know what else to do, I saw that a possible solution was to place “Delay” nodes but that doesn’t do anything either.

Can you think of anything? Thanks in advance.

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Maybe you have to explicitly play from the beginning? Maybe try using “PlayAnimationForward” node? Maybe the animation plays but very fast?

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Try change to something like this:

Basically remove the delay before the start of the animation, if it won’t work create a new widget and copy all, sometimes the widget blueprint bugs some ref and the only way is to start a new

Thanks for answering @OrfWare and @juliocacko, but I came to the conclusion that the problem was in the widget for some reason, when I created another one the problem was solved. Just in case someone needs it, I leave here the capture of the final blueprint.

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