Widget Animation does not play

Hi, pressing a button on my main widget is supposed to play an animation where an image appears in the menu; however, the image appears directly in the menu with no animation.

I know the button works because I have placed a “Print string” and it confirms to me that it works.

I have looked at a lot of tutorials and I don’t know what else to do, I saw that a possible solution was to place “Delay” nodes but that doesn’t do anything either.

Can you think of anything? Thanks in advance.

Maybe you have to explicitly play from the beginning? Maybe try using “PlayAnimationForward” node? Maybe the animation plays but very fast?

Try change to something like this:

Basically remove the delay before the start of the animation, if it won’t work create a new widget and copy all, sometimes the widget blueprint bugs some ref and the only way is to start a new

Thanks for answering @OrfWare and @juliocacko, but I came to the conclusion that the problem was in the widget for some reason, when I created another one the problem was solved. Just in case someone needs it, I leave here the capture of the final blueprint.