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Why won't my Static Mesh component in Blueprints Component tab rotate, scale or transform?
Development
Programming & Scripting
Blueprint
Static-Mesh
,
transform
,
scale
,
rotate
,
Components
,
unreal-engine
,
question
bennetherwood
(bennetherwood)
August 19, 2014, 11:28am
6
Yes adding [ROOT] scene1 then a static mesh fixed it thanks
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