Why won't my sequence play as intended?

I’m building a UT4 map and started using the sequencer for several camera flythroughs. Everything looks great in the sequence editor window, but when I press play; it starts the first camera sequence, cuts to the next camera, and then it’s freezed there up intil the next cut, which also doesn’t move and so on.

So only the first camera is animated, but all the ofter cameras not. This makes no sense because in the editor window the sequence looks great. What am I doing wrong?

After changing all the transforms to auto in the sequencer there’s even more trouble. Now there’s not a single camera moving when I hit play. All I get is all the fades from sequencer. And once again, everything looks good in the editor window but not while pressing play. What’s going on?