All I did was Download VS2017 after creating a new C++ class, close and try to reopen the project…
Now my project refuses to open saying I need to rebuild my source manually after it was unable to build…
I tried doing it with a new project and I get the same results…I’m just trying to add a tiny bit of code and now my project refuses to open.
Another thread recommended deleting script found in a modules folder but I cant locate that… As far as I’m concerned the modules folder is a myth and a lie.
I was able to open the Project in VS2017 finally, after reinstalling with “Game development with C++ enabled”, still unable to open the project in UE4 though.