the title is pretty self explanatory by itself. but for more context. i’m using UE5 ver. 5.3.2 and when i enabled screen percentage i made a widget that with a slider sets a console comand with the percentage between 50% and 200% and applyies it as soon as the slider moves. The problem is that in any mode i launch the game the problem is the same, it zooms on the top left corner.
Before:
After:
The BluePrint i did:
i made some changes to other stuff like the post processing volume, other settings and added objects/shaders, but none of these last ones should interfere since it was just Global Illuminations, reflections and stuff like that (basically all that raytracing as to do with)
Thx in advance for the help! i’ll post if i find a solution.