Why was the Simple projection mode removed in the Ndisplay of UE5.5.8 version, resulting in inaccurate rendering of the custom projection resolution (Figure 1)? It can only be determined by the output resolution in the rendering settings (Figure 2).

Summary

Why was the Simple projection mode removed in the Ndisplay of UE5.5.8 version, resulting in inaccurate rendering of the custom projection resolution? It can only be determined by the output resolution in the rendering settings.

What Type of Bug are you experiencing?

Virtual Production

Affects Versions

5.8

Platform(s)

Windows