I took a look at this. (Set up a timeline to feed -1 to 1 values to ‘set steering input’ function on chaos vehicle movement component) And am also seeing some unexplainable weridness.
One thing I found is that is that if I set ‘Set Throttle Input’ to .01 the wheels will start turning.
Another observation: If I drag the vehicle high in the air, the wheels will turn slowly while falling. (A faulty friction calculation is to blame?)
There are some interesting ‘Steering Setup’ variables on the Vehicle movement component, but they don’t seem to do anything in this context.
I think it might take someone with some C++ knowledge to crack open this component and figure out what’s going on here…