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why Unreal normal direction different form MAYA when import Alembic
Development
Rendering
question
,
import
,
unreal-engine
,
Skeleton
,
Materials
,
normal
,
Alembic
Anonymous_adc0b19f45120001861651a44b02c711
(Wen-Huo)
February 24, 2019, 8:55am
2
It is a animation that the character turn 90°,but the normal direction seem unchange.
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