after exporting exe. file to my producer, I now face different problem again…
I am aware that I am newbie and maybe i should ask in AnswerHub…
but what the heck is that suppose that mean?
I cannot open the editor and it kept saying it cannot be complied…
Only thing I did was deleting // lines in Custom Game Instance…
i don’t blame Custom Game Instance…
I deleted Binary folder and kept generated Uproject file… but it says… it said (cannot remember) do manually in source folder.
i checked it, and nothing is missing.
I am not in the mood to create new project (maybe I should… but)
why Unreal Engine 4 C++ (not forum, the engine) is cruel to me when i don’t have much time
And it crashes without telling a reason… (eventually i find solution but… right now) but i don’t blame engineers in Unreal Engine (Epics) though…
making an engine is too difficult…
No body to blame… just self loathing.
Is it only me that facing ultra-nightmare with Unreal Engine? I also faced similar problem in Unity… but when I use Unity, there were some people who can help me…
Right now… only this forum helped me alot than my entourage…
Sorry for being grumpy… i guess smoking is not enough for me to calm down
I wish you luck guys.
error code: CrashOrAssert (3)… did googling. not much help