Why unreal add an extra aimation frame

Hello. When I cut out the jump loop from the mixamo animation, the unreal one adds a landing animation even though I cut the start and end. What is the problem

Hey there @BanBanjiBan! Welcome to the forums!

Unfortunately, we’re going to need more information to be able to help with this. Screenshots, a more in-depth explanation… whatever you can supply! :slight_smile:

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Yes, sure. I am attaching video.
video
@Mind-Brain

Oooohkay yeah I see what you mean. So the thing is the way animations are created is through keyframes.

If I remember correctly, you have to create new keyframes to be the ending ones where you want it to end, then delete the ones at the end before deleting the frames. Most people suggest doing this in another program like blender. :slight_smile:

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