Hi. My project was working perfectly until I do a package project. What i mean: Testing in the editor everything is fine. Pack the project. And even in the editor or in the packaged project I have one UMG who just disappear. When I’m opening the project in the editor, the UMG is there but empty. So I delete him and I replace with the original UMG that I’ve placed before packaging the project. Re-test in the editor and everything is fine. I close the project, re-open the project and I’ve still the same problem. The UMG his gone. In the 1st screen shot. there my Inventory Interface with the green square selected. you can his him in the list BUT empty. And the 2nd picture is what the Widget should look like. And … the 3rd what it should be. together. So now i want to know if there something that i’ve missed or is really a bug.
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Forget to say that is under Unreal-Engine branch 4.14 from github. Because its a multiplayer game on dedicated server.And the video, the black screen its because i’ve close the project to open it to show what happen with my UMG.
Hello Denis Lambert,
I have a few questions for you that will help narrow down what issue it is that you are experiencing.
Quick questions:
- Can you reproduce this issue in a clean project?
- If so, could you provide a detailed list of steps to reproduce this issue on our end?
- Could you provide screen shots of any blueprints/widgets/settings that may be involved?
- Could you check to make sure that you do not have any circular dependencies?
Hi,
Yes I can reproduce the same error in a new project after many hours of rebuilding the interface. So the steps list could be very long. And too many screenshot 
Could you provide the clean project that you used to reproduce this issue so that I can take a closer look?
Hi. Let say it would be ok for now. I’ve deleted the Widget who cause the trouble and I’ve re-create it with some point different. And everything look like perfect for now.