Why UE4 is cashing this much?!

someone gotta say that to epic
i didnt installed any plugin and using pure updated unreal 4.24 and it crashes like drinking water!
someone has to fix it and they designed a long boring form that makes many of us refuse to sending feedback.
if you have contact with relative guys tell them to fix. its really a disaster

i know i just started using UE4 with IClones live link and it has crashed every time finally got someone to response but they just have me running around doing things I’ve already done, now they keep sending me back to the form… look where I’m at… nothing here that answers my question, your question was the closest i got.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

tell it like it is Hamid5233 , i am going to try this other link that was sent to see if this can help, after that who knows, probably un-install everything and start over.

i didn’t using is valid node before creating menu widgets and that was the problem in every project i had in 4.24

now it is crashing sometimes but reduced to almost 50 times.

so my bad, it was about blueprint scripting, i apology if i took your time for this.

i told to my friends and their problems seem solved too.

Not taking anyone side but, 4.24 to .3 does have alot of problems, i thought it was just me i was looking every were to find the problem but narrowed it down to the engine version, because previous versions worked as promised but 4.24 does not work correctly, performance wise and quality wise.