Why tick stops when vehicle is out of view?

Hi,
I’m was working on server-auth replication for my chaos vehicle and I want clients to follow server transform, but when the vehicle is out of view for clients - it simply vanishes and never comes back even if in front of their camera.
As I’ve figured out by printing varables, event tick slows as the vehicle gets closer to camera edges of clients and eventually stops when out of view and therefore clients can’t update transform on their side….

how do I prevent this “optimization” of delta tick? I believe using a separate timer will help because it will have a fixed update rate, but this hurts optimization..