Why this model looks like this?

I’m exported vehicle model for UE4. It doesn’t looks good like this. What can I do for it?

This might be the answer:
https://answers.unrealengine.com/questions/7124/solved-fbx-import-problem-no-smoothing-groups.html

Thanks but it’s doesn’t answer my problem. I solved my problem. I’ll be choose Import Normal not Compute Normal. Thanks.