why this happens suddenly in UR5, patchy colourful texture

You’ve run out of VRAM ( and probably had some errors about it ). A restart will fix it.

I have more than like 32 gigs, and when we zoom in the texture returns, and as we move a circle of good texture is seen but as we look far the fancy colours apper, the image texture also seem to get corupeted

But does a restart fix it?

I was doing this late night yesterday, when I will go back will check this, as this occurs suddenly, in last project also same thing happened, thanks for the reply will post immediately once I get on my system , hope this get fixed

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I posted a solution here

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