Why there is red ribbons around metahuman?

I had a metahuman project in Unreal 4.27 and upgraded that to Unreal 5.0 , it upgraded successfully, however on hitting play out of all metahuman few of them have red boxes or ribbion around it’s hair , what could be the possible way to fix it?
It only happens for few of the metahumans and on play whether packaged or in editor.
Below image is what I am getting around few of metahumans.
Please guide how to fix it!

those are the hair cards.
Metahuman 4 is not compatible with metahuman 5
so
reimport the metahuman into the 5 project with bridge
or
the better option
is to make a new metahuman in mh5
and import it into a fresh project
if you have an mh4 in the proj, it uses older plugin stuff
and no mh5 will work right
so you start with a blank and load the new mh5 in and the proper plugins will pop up and require install and restart.
then import the other things in the level minus the mh4

Hey @ProStat! Another thing you can try is turning the groom type to strands instead of cards and see how that works out for you! :slight_smile:

@Mind-Brain So I tried changing the geometry from cards to strands but unfortunately that did not made any difference!:pensive:

is there any way I can get them working in existing project? , or else lot of things need to be done from scratch!
any guidance would be really helpful !