Why the translate only show 2 language in my compiled game? (Localization Dashboard)

Translation of the exported game appears only the native one (English) and the one from my region (Portuguese)… the others added do not appear in the list to select… does anyone know why this can happen using the “localization dashboard”?


In editor:

Exported game:

My widget blueprint for the translate:


but in exported game dont work all translate, only show 2

1 Like

problem solved, needed to add to the packaging!