Hi everyone,
I’m using the app Quixel Bridge to download the Metahuman and export it to Maya but, I realize that when I get the source files, it doesn’t come with the full-rig maya file, in the previous metahumans we have two maya files:
m_tal_urw_body_rig.ma
Char_full_rig.mb
but now in the new version for ue5 I find just one file
m_tal_urw_body_rig.ma
The problem is that the “m_tal_urw_body_rig.ma” files do not contain the rigging or blendshapes, just a basic head with skeleton, so it means that I can’t add my blendshapes or make any specific adjustments that I need on the mesh.
I did a lot of tries, reinstalled the app, and tried old Metahuman versions and I just get the same file without the blend shapes, how can I get the full source files?