I am trying to create an original road using splines in Landscape mode.
I created and imported a mesh and attempted to apply an original material to it, but it wasn’t loaded properly. However, when I used one of Fortnite’s default materials, it was applied successfully. So, I created a material instance from Fortnite’s default material and applied it. While the material appears to be applied correctly in the UEFN editor, it does not show up in the game.
What could be the reason for this?
Thank you!