I reduced the texture coordinates and the texture seems bigger.
However now the center of the texture coordinates is different to the texture center.
I can’t use the Pythagorean theorem to calculate the new center.
Because the center of rotation of the texture has not changed.
It is still x=0.5 y=0.5
I afraid because if the cosine is equal to zero then it can cause an unhandled exception.
The material handle division by zero internally?
I don’t know how to check that with materials because the if statement does not exist.