I am working on a simple lobby system. I’m just trying to be able to host/join a server and have the lobby popup with the right information.
I found that my games (in preview mode) were hosting/joining automatically right at the start… Why is that ?
When the game starts nothing happens except that the client connects to the server which means that if I try to connect again : my event isn’t called
FYI : I’m doing that on the FPS template