Why objects with translucent material don't appear in absolute world position?

Unfortunately this only makes the object itself visible, but it’s still not visible to the world position node.
In my case since I want the object to be completely invisible, I could solve this by making the object opaque and render it in custom depth and not in main pass, an the use this solution Depth to World Position - #9 by Wontague to calculate the WS Position.
But this is not efficient.

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