Why no .deb file?

Hi,

I am a game developer who teaches graphics in one of universities in Poland. We have academic license. While my students are perfectly capable of building the engine, it takes a lot of time.

Is there a reason behind not having packages to most popular distros (like .deb for Ubuntu)?

I understand Epic is recompiling the engine everyday just for regression testing, so why not package it at the end of the day? Would you do it if someone provided a script?

Kindest Regards
Andrzej Skalski

1 Like

Hi,

Epic does not provide binaries for Linux yet because the Editor is not officially released nor is it production ready. While it works and compiles most of the time, it has not reached the status of the other two platforms (Win/OSX) that includes everything that comes with it (extensive QA, support, Launcher/Marketplace, etc).

Alternatively, you might want to consider dedicating a build machine (let’s say a dual Xeon with 16+ cores, if available) for this task and then distributing the build to other workstations over the network if you really need to run the “bleeding edge” builds.

Generally, we (the Linux Community) suggest everyone to use the epic/release (or epic/promoted for more recent changes) branch since it is the most stable one and does not change as often.