I created a basic UE5.2 game using the ThirdPerson template, but the shadows are not compiling in ‘Selected Viewport Mode.’ I have tried rebuilding all the lights, but I can’t figure out what is wrong. However, if I select ‘Standalone Mode,’ everything works fine. I’m sure there’s a simple checkbox that is not ticked by default, but I’m not sure which one it is. Why does Unreal behave like this with a basic game template?
Note: When i try to build the light I get the error:
“LogStaticLightingSystem: Warning: WorldSettings.bForceNoPrecomputedLighting is true, Skipping Lighting Build!”
I unchecked the option in the Project setting without effects.