Why my pawns aren't colliding each together?

Hi! I am making a 2d game and when the enemies (pinguins) meet together, they don’t collide. They are spawning from another actor which is “spawner” and then moving to player but they are not colliding with themselves… Their capsules should collide but it isn’t happening. How can I repair that?

Okey, i made it. I just combined with “Sweep” in function “SetActorLocation” and it works :smiley: