Im new on ue! I modeled a terrain with free gaea version and import it to ue using the heightmap, but when i apply grass with Landscape foliage the grass spawn floating, even on flat parts, and just not that, any meshes, in some parts of the landscape, dont touch the ground. Anyone can help me, this bug is almost making me give up of deeping in learning ue.
p.s.: the grass spaw under and above the terrain (pictures)
p.s.2: im using unreal sensei landscape material
p.s.3: its a realy big landscape in the prints (100km2), but the problem happen in small landscapes too.
p.s.4: Ive already try to resize landscape // Procedural foliage spawner // adjust the Z scale to 100*real_Height/512 // LOD changes // Collision mip level