Why my megascan foliage look unrealistic?


hi. i am new to unreal. i dont understand whay i foliage looks unrealistic?
is this any setting issue or other.

Hello!

Can you give us more information?

Maybe you may find it unrealistic because the color it has is very light compared to the dirt. In that case you can check its material, and perhaps changing its values and making it darker improves how it looks.

Also, for me, all the scene looks a bit like everything is disconnected from the color of everything else, that can be easily fixed by using a “Post Processing Volume”.

I give you some links with information about materials and Post Processing:

I hope it helps you

thsnks issue solved.