Hi. For some reason my character’s forward vector changes everytime and it looks wrong direction. Here is the direction its going when I press W.
And I’m using the setup below to move my character.
I was able to fix this problem with simply adding a float value like 20 or 10 to Z value of break rotator node. However, this is a temporary solution. When I restart th editor, my forward vector is not working properly despite the math I did before and then I need to add another value to Z value to make it work properly. A few days ago it was working fine. Any ideas why this is happening?