Why my character(Vehicle) don't move when I run it as client?

Hi. I’m testing dedicated server with Project from UE4 Learning call “Vehicle Game”
I already tested ThirdPersonExample with dedicated server and it work fine.

But I found Vehicle Game run as client can’t control movement of my vehicle.

I have checked(print string) gamemode and controller on level begin play and it exist.

Any Idea ?

Is your client asking the server to throttle it? if not, have the client ask the sever for throttle from that client. Then it should work

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Thanks for helping ! But How can I ask server to execute function SetThrottle() ?

UFUNCTION(Server, Unreliable)
ServerSetThrottle();
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