why my bullet won't hit ?

I created a bullet that moves with a moving projectile like this :

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with hit event to cast damage, i check simulation generates hit events

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but when bullet hit actor nothing happens

Hi there,

Have you properly setup the “on component hit” event?


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You may want to check the FPS Template, which has an example of project and hit logic:

2 Likes

I suggest you make a box/sphere collision the root component instead of defaultScene