Hi!! Sorry if this is a noob question but I can’t solve this problem. I got these actors that randomly spawn on the level when begin to play and others that I put in place from the beginning. The problem is that despite its box collision is located in a determined distance when I play the game the character crashes into them like they are moved forward.
I’m attaching two pictures. In one, you can see the collision box working as a goal at the end of the level but the character stops before the supposed line distance. On the other picture you can check the “temporary” solution of moving the collision box to match the exact point with the actor to activate correctly.
Can somebody help me?
Thank you for your time and patience!