Why Mover can’t Interaction with WaterBodyOcean like CMC sanbox,
Hi @Nghiamas1 ,Welcome to the forums!
First of all, keep in mind that Mover is a relatively new movement system in Unreal Engine and it is still in an experimental state.
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From what I’ve been researching, to add it to a Character with Mover you need to configure it in the Details panel, under the Movement Modes section. If it doesn’t work, I would recommend setting it up manually, since as mentioned it’s still in development and will probably be better integrated in the future. As an extra note, this system is better prepared to handle multiplayer, based on what I’ve read.
I’ll leave you some documentation that explains more about this new movement system (Mover) and some videos that show a basic movement setup.
https://dev.epicgames.com/documentation/en-us/unreal-engine/mover-in-unreal-engine?application_version=5.5
https://dev.epicgames.com/documentation/en-us/unreal-engine/mover-examples-in-unreal-engine?application_version=5.5
Unreal Engine 5 Mover Component Setup For Character (5.7) Part 1
Unreal Engine 5 Mover Component Add Sprinting and Crouch For Character (5.7) Part 2
Hope it helps!
