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Why "move to " task in behaviour tree doesent work with negative numbers?

I have this set Decoy Location that sends a vector to the behavior tree
decoy loaction

the character uses this vector to go to a location using the task “moveTo”

The problem is that if i use negative numbers on that vector the behavior tree sequence doesnt work, only works if use only zeros or positive numbers

with positive numbers:

with negative numbers:

Any idea why this is happening?