Level A supposes to show the mouse cursor, while Level B should not.
In Level B, player should control the character with Keyboard and Mouse. And Player don’t need to click mouse to enable Mouse Control.
After Show Mouse Cursor ON/OFF option done, Level A and B both work well when I start them in standalone progress in editor.
Here is my problem:
When I start Level A and trigger a event to load Level B, the mouse cursor still exist and mouse control is invalid , but keyboard is still usable.
Player need to one more needless click on game window to hide mouse cursor and enable mouse control.
How to load Level B from Level A with Mouse Control enabled, and without click?
Thank you for your patience,and any reply is welcome.